Play it, learn it, make it last: Developing an online game to create self-sufficient library information users Journal Article


Author: Boyce, L. M.
Article Title: Play it, learn it, make it last: Developing an online game to create self-sufficient library information users
Abstract: Library orientation at an academic health sciences library consisted of a five-minute overview within new student orientation. Past experience indicated this brief presentation was insufficient for students to learn about library resources. In 2014, an effort was made to supplement orientation by developing an online game aimed at enabling students to become self-sufficient through hands-on learning. A gaming model was chosen with expectations that competition and rewards would motivate students. Although the pilots suffered from low participation rates, the experience merits further research into the potential of a broader model of online library instruction in the health sciences environment. © 2016, Published with license by Taylor & Francis.
Keywords: clinical article; expectation; model; competition; student; learning; library; reward; health science; human; academic health sciences libraries; educational games; gaming; hands-on learning; library orientation
Journal Title: Medical Reference Services Quarterly
Volume: 35
Issue: 3
ISSN: 0276-3869
Publisher: Taylor & Francis Group  
Date Published: 2016-01-01
Start Page: 274
End Page: 284
Language: English
DOI: 10.1080/02763869.2016.1189781
PROVIDER: scopus
PUBMED: 27391178
DOI/URL:
Notes: Article -- Export Date: 2 August 2016 -- Source: Scopus
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  1. Lindsay Marie Boyce
    18 Boyce